JavaScript Snacks 001: Random Color Generator

March 3, 2024

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Start by creating a new index.html with a linked index.js file like this.

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <title>001 Random Color Generator</title>
</head>
<body>
  <script src="index.js"></script>
</body>
</html>

Then, in index.js, let's select an element, declare two functions, and add one event listener.

const body = document.querySelector('body');

This will grab the first <body> element (we assume there will only be one).

function changeColor() {
    body.style.backgroundColor = `rgb(${randomByte()}, ${randomByte()}, ${randomByte()})`;
}

This first function is responsible for manually setting the background color. The DOM element style attribute backgroundColor is equivalent to the CSS attribute background-color. We set this to a concatinated string composed of three calls to the same function.

function randomByte() {
    return Math.floor((Math.random() * 256));
}

I call this randomByte() because it will return a value between 0 and 255. The largest byte in decimal notation is 255.

Finally, we will add the event listener on the document.

document.addEventListener('keypress', changeColor);

At this point, your index.js file should look like this, and everything should be functional! You can open up the file on a browser and start pressing keys.

const body = document.querySelector('body');

function changeColor() {
  body.style.backgroundColor = `rgb(${randomByte()}, ${randomByte()}, ${randomByte()})`;
}

function randomByte() {
  return Math.floor((Math.random() * 256));
}

document.addEventListener('keypress', changeColor)

Now for some modifications. Let's display the color value somewhere on the page. We will add an element and a new function.

Add these elements inside the <body> above the <script>.

<h1>Press any key to change the color</h1>
<p id="colorLabel"></p>

By default colorLabel has no text content. We will create a function that populates its content after ever key press.

const colorLabel = document.getElementById('colorLabel');

function displayColor(c) {
  colorLabel.textContent = c;
}

The updated changeColor() function will look like this.

function changeColor() {
  const rgbColor = `rgb(${randomByte()}, ${randomByte()}, ${randomByte()})`;
  body.style.backgroundColor = rgbColor;
  displayColor(rgbColor)
}

Your index.js file should now look like this!

const body = document.querySelector('body');
const colorLabel = document.getElementById('colorLabel');

function displayColor(color) {
  colorLabel.textContent = color;
}

function changeColor() {
  const rgbColor = `rgb(${randomByte()}, ${randomByte()}, ${randomByte()})`;
  body.style.backgroundColor = rgbColor;
  displayColor(rgbColor)
}

function randomByte() {
  return Math.floor((Math.random() * 256));
}

document.addEventListener('keypress', changeColor)

To see this Javascript snack in action, you can find the source code on CodePen or jsFiddle,

You can also see the source code on GitHub.

Happy Snacking! -🥑

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